Guild Wars 2
The first MMORPG I ever played was Guild Wars, and I have to admit that one of the main reasons I went for it instead of World of Warcraft was the fact that it was free to play. my time with the original Guild Wars was fun while it lasted, but since it wasn’t really an MMORPG (due to the instancing outside the hub towns) I later on joined my friends in the World of Warcraft.
This time around it seems that ArenaNet are getting it right, and here’s why I think that:
- Skill Bar building: the original Guild Wars limited the player to a limited skill bar of 8 skills that they could change before going into battle which was a great way to make characters different. This system is more or less still in effect but with a few changes, such as the first 5 skills being defined by what weapons you choose to equip. also you now have 10 skills in the bar. I feel this is one of the things that make Guild Wars 2 different than all the other MMOs out there today.
- More Active Combat: gameplay seems to be more active now with jumping, dodging, ground targeting for certain skills, and more advanced hit detection. This allows for some skills to block AOE damage from reaching other players as well as allowing for synergy between player skills (shooting arrows through another players flame wall gives you flaming arrows..etc).
- WvW: the original Guild Wars had battles between guilds in pvp. Guild Wars 2 steps it up drastically, pitting 3 servers against each other in massive World V World V World battles.
- Visuals: This Game is Gorgeous … What can I say.
- Story: There seems to be a good amount of focus on the player’s story starting from character creation and throughout the game.
- Free to Play! : ok so the game has no monthly fees beyond the cost of buying the game. After that the game uses some sort of micro-transaction model that does not split the player-base, since you can buy everything with in-game gold. according to ArenaNet the system simply allows players with not a lot of time to play the ability to keep up with players who do.
Overall the game looks insanely promising and will be the first MMORPG I play since i quit World of Warcraft 2 years ago. As of yet there is no official release date other than 2012, but it is expected this summer. ArenaNet are offering a Pre-Purchase option at select retailers around the world, which gives access to all beta events up until release and 3 day head start upon release.